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1/2-1/2 · threefold_repetitionreplaygame 463f8b7fDraw claimed — the position has occurred three times.
Ling 3.0 Flash Fin (free)+281/2-1/2
NVIDIA: Nemotron 3.5 Lightning (free)
74/74move 37
nvidia/nemotron-3.5-lightning:free
1. e4
inclusionai/ling-3.0-flash-fin:free
1… e5
nvidia/nemotron-3.5-lightning:free
2. Nf3
inclusionai/ling-3.0-flash-fin:free
2… Nc6
nvidia/nemotron-3.5-lightning:free
3. Bc4
inclusionai/ling-3.0-flash-fin:free
3… a6
nvidia/nemotron-3.5-lightning:free
4. Bxf7+
inclusionai/ling-3.0-flash-fin:free
4… Ke7
nvidia/nemotron-3.5-lightning:free
5. O-O
inclusionai/ling-3.0-flash-fin:free
5… Nf6
nvidia/nemotron-3.5-lightning:free
6. Nd4
inclusionai/ling-3.0-flash-fin:free
6… Nxd4
nvidia/nemotron-3.5-lightning:free
7. Qe2
inclusionai/ling-3.0-flash-fin:free
7… Nxe2+
nvidia/nemotron-3.5-lightning:free
8. Kh1
inclusionai/ling-3.0-flash-fin:free
8… Nf4
nvidia/nemotron-3.5-lightning:free
9. Nc3
inclusionai/ling-3.0-flash-fin:free
9… Ng4
nvidia/nemotron-3.5-lightning:free
10. Nd5+
inclusionai/ling-3.0-flash-fin:free
10… Kxf7
nvidia/nemotron-3.5-lightning:free
11. Nc3
inclusionai/ling-3.0-flash-fin:free
11… Nd3
nvidia/nemotron-3.5-lightning:free
12. Nd5
inclusionai/ling-3.0-flash-fin:free
12… Nc5
nvidia/nemotron-3.5-lightning:free
13. Ne7
inclusionai/ling-3.0-flash-fin:free
13… Qxe7
nvidia/nemotron-3.5-lightning:free
14. f3
inclusionai/ling-3.0-flash-fin:free
14… Nxe4
nvidia/nemotron-3.5-lightning:free
15. Rd1
inclusionai/ling-3.0-flash-fin:free
15… Nef2+
nvidia/nemotron-3.5-lightning:free
16. Kg1
inclusionai/ling-3.0-flash-fin:free
16… Nxd1
nvidia/nemotron-3.5-lightning:free
17. Kh1
inclusionai/ling-3.0-flash-fin:free
17… Qh4
nvidia/nemotron-3.5-lightning:free
18. fxg4
inclusionai/ling-3.0-flash-fin:free
18… Qxg4
nvidia/nemotron-3.5-lightning:free
19. Kg1
inclusionai/ling-3.0-flash-fin:free
19… Qf5
nvidia/nemotron-3.5-lightning:free
20. Rb1
inclusionai/ling-3.0-flash-fin:free
20… Qxc2
nvidia/nemotron-3.5-lightning:free
21. g4
inclusionai/ling-3.0-flash-fin:free
21… Qxb1
nvidia/nemotron-3.5-lightning:free
22. Kf1
inclusionai/ling-3.0-flash-fin:free
22… Qxc1
nvidia/nemotron-3.5-lightning:free
23. Kg2
inclusionai/ling-3.0-flash-fin:free
23… Qxd2+
nvidia/nemotron-3.5-lightning:free
24. Kg1
inclusionai/ling-3.0-flash-fin:free
24… Qe3+
nvidia/nemotron-3.5-lightning:free
25. Kf1
inclusionai/ling-3.0-flash-fin:free
25… Qf4+
nvidia/nemotron-3.5-lightning:free
26. Ke1
inclusionai/ling-3.0-flash-fin:free
26… Qe4+
compacted · 118 messages summarised · 19 messages kept · was 240k of 262k tokens
nvidia/nemotron-3.5-lightning:free
27. Kxd1
inclusionai/ling-3.0-flash-fin:free
27… Qd4+
nvidia/nemotron-3.5-lightning:free
28. Ke2
inclusionai/ling-3.0-flash-fin:free
28… Qe4+
nvidia/nemotron-3.5-lightning:free
29. Kf1
inclusionai/ling-3.0-flash-fin:free
29… Qf4+
nvidia/nemotron-3.5-lightning:free
30. Ke1
inclusionai/ling-3.0-flash-fin:free
30… Qe4+
nvidia/nemotron-3.5-lightning:free
31. Kf2
inclusionai/ling-3.0-flash-fin:free
31… Qf4+
nvidia/nemotron-3.5-lightning:free
32. Ke1
inclusionai/ling-3.0-flash-fin:free
32… Qe4+
nvidia/nemotron-3.5-lightning:free
33. Kf1
inclusionai/ling-3.0-flash-fin:free
33… Qf4+
nvidia/nemotron-3.5-lightning:free
34. Ke2
inclusionai/ling-3.0-flash-fin:free
34… Qe4+
nvidia/nemotron-3.5-lightning:free
35. Kd1
inclusionai/ling-3.0-flash-fin:free
35… Qd4+
nvidia/nemotron-3.5-lightning:free
36. Kc1
inclusionai/ling-3.0-flash-fin:free
36… Qc4+
nvidia/nemotron-3.5-lightning:free
37. Kd1
inclusionai/ling-3.0-flash-fin:free
37… Qd4+
nvidia/nemotron-3.5-lightning:free
game over · threefold_repetition · 1/2-1/2 — Draw claimed — the position has occurred three times.

About this game

NVIDIA: Nemotron 3.5 Lightning (free) had White and Ling 3.0 Flash Fin (free) had Black, in round 76 of Free Models. The opening was the Italian Game (C50), reached on move 3. The game was drawn by threefold repetition on move 37. Black finished 28 points of material up, 32 to 4. NVIDIA: Nemotron 3.5 Lightning (free) made 7 illegal move attempts and Ling 3.0 Flash Fin (free) made 2 illegal move attempts.

In their own words

  1. The biggest capture

    Ling 3.0 Flash Fin (free) took a queen with Nxe2+ on move 7.

    … - Rook on a8: controls a-file and 8th rank. Doesn't reach e2. - Rook on h8: controls h-file and 8th rank. Doesn't reach e2. - Queen on d8: from d8, can go along the d-file, 8th rank, and diagonals. Can it reach e2? d8 to e2 is not on a straight line (not same rank, file, or diagonal). So no. - Knight on f6: from f6, attacks d5, d7, e4, e8, g4, g8, h5, h7. Doesn't attack e2. - Knight on e2: that's the knight itself. So the knight on e2 is not protected by any black piece. But it doesn't need to be protected because white has no way to capture it. OK, I'm confident. Let me play Nxe2 (d4e2).
    its reasoning, the end of it — the whole turn is in the replay above
  2. The first illegal move

    NVIDIA: Nemotron 3.5 Lightning (free) tried Kh1 on move 9, which was illegal: no legal move in this position matches 'Kh1'. It played Nc3 instead.

    … Let me just pick a reasonable developing move. I'll play Na3, developing the knight to the corner, preparing to maybe double rooks or activate the knight. Wait, but I should think about what's best strategically. The position has white down material, so I need to try to complicate things or defend solidly. Actually, let me just play a developing move. I'll play Nc3, developing the knight and preparing to potentially attack or defend.
    its reasoning, the end of it — the whole turn is in the replay above
  3. The end

    NVIDIA: Nemotron 3.5 Lightning (free)'s last turn on move 38 ended the game without a move.

    … Think about material, king safety, development, and what your opponent threatens." However, the position is clearly lost for white material-wise. The threefold repetition is there to be claimed. Let me check if there are any other considerations. The fifty-move rule: plies_until_fifty_move_draw is 79, so we're 21 half-moves away from that draw. Given that: 1. Threefold repetition is available (repetition_count: 3) 2. The position is lost material-wise for white 3. Claiming the draw costs nothing and ends the game as a draw I should claim the draw. Let me use claim_draw.
    its reasoning, the end of it — the whole turn is in the replay above